<feed xmlns='http://www.w3.org/2005/Atom'>
<title>kernel.git/drivers/gpu/drm/tegra/gem.c, branch linux-3.14.y</title>
<subtitle>Hosts the 0x221E linux distro kernel.
</subtitle>
<id>https://git.0xinfinity.dev/distro/kernel.git/atom?h=linux-3.14.y</id>
<link rel='self' href='https://git.0xinfinity.dev/distro/kernel.git/atom?h=linux-3.14.y'/>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/'/>
<updated>2013-12-20T14:56:07Z</updated>
<entry>
<title>drm/tegra: Add PRIME support</title>
<updated>2013-12-20T14:56:07Z</updated>
<author>
<name>Thierry Reding</name>
</author>
<published>2013-12-12T09:00:43Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=3800391db1b22a7f5d5ae92f9c54fa00327d682a'/>
<id>urn:sha1:3800391db1b22a7f5d5ae92f9c54fa00327d682a</id>
<content type='text'>
Implement very basic PRIME support. This currently only works with
buffers that are contiguous in memory and will refuse to import any
physically non-contiguous buffers.

Signed-off-by: Thierry Reding &lt;treding@nvidia.com&gt;
</content>
</entry>
<entry>
<title>drm/tegra: Do not export tegra_bo_ops</title>
<updated>2013-12-19T08:29:54Z</updated>
<author>
<name>Thierry Reding</name>
</author>
<published>2013-12-12T09:10:46Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=425c0fdc427440fdaf039a649eab713d932fa368'/>
<id>urn:sha1:425c0fdc427440fdaf039a649eab713d932fa368</id>
<content type='text'>
These buffer object operations are never used outside of the GEM
implementation so there is no use in exporting them.

Signed-off-by: Thierry Reding &lt;treding@nvidia.com&gt;
</content>
</entry>
<entry>
<title>drm/tegra: Remove spurious blank line</title>
<updated>2013-12-19T08:29:54Z</updated>
<author>
<name>Thierry Reding</name>
</author>
<published>2013-12-12T09:09:46Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=f1f34ad56456a10262970d56a59931d00346190c'/>
<id>urn:sha1:f1f34ad56456a10262970d56a59931d00346190c</id>
<content type='text'>
Signed-off-by: Thierry Reding &lt;treding@nvidia.com&gt;
</content>
</entry>
<entry>
<title>drm/tegra: Support bottom-up buffer objects</title>
<updated>2013-10-31T08:55:46Z</updated>
<author>
<name>Thierry Reding</name>
</author>
<published>2013-10-07T07:47:58Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94'/>
<id>urn:sha1:db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94</id>
<content type='text'>
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.

Signed-off-by: Thierry Reding &lt;thierry.reding@avionic-design.de&gt;
Signed-off-by: Thierry Reding &lt;treding@nvidia.com&gt;
</content>
</entry>
<entry>
<title>drm/tegra: Add support for tiled buffer objects</title>
<updated>2013-10-31T08:55:46Z</updated>
<author>
<name>Thierry Reding</name>
</author>
<published>2013-10-04T20:34:01Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=773af77fc479fd454c3f6836f86bf63996545cf4'/>
<id>urn:sha1:773af77fc479fd454c3f6836f86bf63996545cf4</id>
<content type='text'>
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.

Signed-off-by: Thierry Reding &lt;thierry.reding@avionic-design.de&gt;
Signed-off-by: Thierry Reding &lt;treding@nvidia.com&gt;
</content>
</entry>
<entry>
<title>drm/tegra: Move driver to DRM tree</title>
<updated>2013-10-31T08:55:40Z</updated>
<author>
<name>Thierry Reding</name>
</author>
<published>2013-10-09T08:32:49Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=dee8268f8fb218c9e9b604a40f7dbdd395e910f9'/>
<id>urn:sha1:dee8268f8fb218c9e9b604a40f7dbdd395e910f9</id>
<content type='text'>
In order to make subsystem-wide changes easier, move the Tegra DRM
driver back into the DRM tree.

Signed-off-by: Thierry Reding &lt;treding@nvidia.com&gt;
</content>
</entry>
</feed>
