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<title>kernel.git/drivers/gpu/drm/i915/intel_renderstate.h, branch linux-3.16.y</title>
<subtitle>Hosts the 0x221E linux distro kernel.
</subtitle>
<id>https://git.0xinfinity.dev/distro/kernel.git/atom?h=linux-3.16.y</id>
<link rel='self' href='https://git.0xinfinity.dev/distro/kernel.git/atom?h=linux-3.16.y'/>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/'/>
<updated>2014-05-14T17:16:13Z</updated>
<entry>
<title>drm/i915: add render state initialization</title>
<updated>2014-05-14T17:16:13Z</updated>
<author>
<name>Mika Kuoppala</name>
</author>
<published>2014-05-14T14:02:16Z</published>
<link rel='alternate' type='text/html' href='https://git.0xinfinity.dev/distro/kernel.git/commit/?id=9d0a6fa6c5e618bd978d625a215dc4a240ba3b3c'/>
<id>urn:sha1:9d0a6fa6c5e618bd978d625a215dc4a240ba3b3c</id>
<content type='text'>
HW guys say that it is not a cool idea to let device
go into rc6 without proper 3d pipeline state.

For each new uninitialized context, generate a
valid null render state to be run on context
creation.

This patch introduces a skeleton with empty states.

v2: - No need to vmap (Chris Wilson)
    - use .c files for state (Daniel Vetter)
    - no need to flush as i915_add_request does it
    - remove parameter for batch alloc size
    - don't wait for the init (Ben Widawsky)

v3: - move to cpu/gpu (Chris Wilson)

Tested-by: Kristen Carlson Accardi &lt;kristen@linux.intel.com&gt; (v1)
Tested-by: Oscar Mateo &lt;oscar.mateo@intel.com&gt;
Reviewed-by: Damien Lespiau &lt;damien.lespiau@intel.com&gt;
Signed-off-by: Mika Kuoppala &lt;mika.kuoppala@intel.com&gt;
Signed-off-by: Daniel Vetter &lt;daniel.vetter@ffwll.ch&gt;
</content>
</entry>
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